AI Insights · Timothy · July 2024
Top 5 Sci-Fi Games in Turkey Q2 2024: Unified Platform Performance
Discover the performance of the top 5 sci-fi games in Turkey for Q2 2024, including download trends, revenue growth, and weekly active user metrics.
ARTICLE BODY
In Q2 2024, the top 5 sci-fi games in Turkey demonstrated varying performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at the metrics for each game.
Rope Hero: Mafia City Wars showed a noteworthy start in April with 94.6K downloads, peaking at 128.6K in the second week. However, downloads tapered off to around 26K by mid-May, before stabilizing at approximately 31K by the end of June. Revenue saw fluctuations, starting at $82, peaking at $233 in early April, and ending at $82 in late June. Weekly active users began at 216K, reaching a high of nearly 299K in early April, and settled at around 202K by quarter’s end.
Spider Fighting: Hero Game experienced a robust download peak of 88.3K in early April, followed by a gradual decline to 28.3K by the end of June. Revenue remained minimal, with only slight increases to $20 in mid-May and $13 in late June. The game maintained a steady weekly active user base, starting at 238K and hovering around 239K by the end of the quarter.
Among Us maintained consistent download figures, beginning at 43.4K and peaking at 67.8K in mid-June. Revenue remained relatively stable, averaging between $175 and $262 throughout the quarter. Weekly active users showed a gradual increase from 94K to a peak of 110K by mid-June, before slightly decreasing to 105K at the end of the quarter.
Whiteout Survival saw consistent download growth, starting at 35.7K and reaching 54.5K by late June. The game achieved notable revenue figures, beginning at $143.3K and peaking at $203.9K in mid-June. Weekly active users remained robust, starting at 153K and concluding at 174K.
Last War: Survival Game began Q2 with 63K downloads, which decreased to around 33K by the end of June. Revenue showed an upward trend, starting at $87.5K and peaking at $163.8K in mid-June. Weekly active users started at 130K, peaking at 150K in early April, and remained steady at approximately 139K by the end of the quarter.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of the top 5 sci-fi games in Turkey during Q2 2024. For more detailed analytics, visit Sensor Tower.